Airsoft

Airsoft Scenario Game
Airsoft Scenario Game

Click here for Field waiver & Registration

Scroll to bottom of page to see full game schedule for 2024

BYOBB – Bring Your Own Biodegradable BB’s. (must be stored in original container.  Random checks may occur)

 
Pre-reg online $30 Field fee (per player)
**$35 day of event**
Pre-reg online $45 Standard Rental (Field fee, AEG, battery, one hi-cap mag, paintball style mask)
**$50 day of event**
**$60 for Upgraded Rental package (limited to 5)
    (includes AEG replica, 4 mid cap mags full of 0.28g bbs, vest with mag holders, replica sling, thermal mask)
 
Bio BBs start at $19 per bag for 0.20g

*Minimum age to play is 10 years old
*Arm bands will be used to differentiate sides.

Chrono Speeds (with 0.20 BBs):
– AEG 400 FPS
– Bolt action sniper/DMR 500 FPS
– HPA operated 350 FPS
– CO2/Green Gas pistol 400 FPS
*Paintball players/markers will NEVER be allowed on the field during Airsoft days

Safety Rules

  • Full Face Protection & Eye Pro On – At all times while on the field. The seal of your mask/eye pro is to never to be broken while on the field, even if you are fogged up and cannot see well, do not take your mask off to clean it. This is the most vital piece of safety equipment you have. Use it well.  Full face protection is required.  Wire mesh eye pro is not allowed
  • Blind Man – If you do get fogged up and cannot see, call out, “blind man!” This will alert the players around you that you cannot see. If you hear someone call out blind man then stop playing, even if they are not on your team, and help them off the field.  Call out for a ref to help the player.
  • Freeze – Freeze will be called in emergency situations such as player injury or eye pro comes off. When you hear Freeze, put your gun down and yell freeze also.
  • Mag Out/Clear Chamber/Barrel Cover – At all times before entering the staging area.
  • Close Quarters – The Swamp has numerous CQB areas and potential for shooting at point blank range. If you do not want to get shot at point blank range, please do not enter such bunkers (mazes, the bus, buildings, Poison Apple, Burgerville, San Venganza, etc.)  Ricochets count inside all CQB situations.  No firing full auto from inside buildings unless your barrel tip is protruding outside the building.
  • Surrender or Die – If you are close to someone (within 20 feet), especially on their backside, you have an option to offer the surrender. If they hesitate or refuse, give them one or two shots.
  • Three To Five Shots Please – When you are shooting at someone, there is no need to shoot continuous full auto at a single target. Burst fire is sufficient. Please fire, see if they go out, and continue to fire. Suppressive fire is different, but please refrain from mowing down a weed or bush to get someone out.
  • Blind Firing Not Allowed – Blind firing is when you hide behind a bunker and point your replica over the top or side without being able to see what you are firing at. Please do not do this.
  • Honor Shot Program – All referees will carry a co2 powered pistol.  If a player is suspected of not taking his hits, the ref will test shoot the player. If the player takes the hit, the ref will allow him to continue to play.  If the player does not call his hit, he will get one warning and will be on our radar.  If that same player continues to not take their hits, the next infraction they will be sent out of the game.  Third infraction, player will be told to leave the event with no refund.  Honorable play every day at The Swamp.
  • Structures/Vehicles that are off Limits – Big Barn, all vehicles, anything wrapped in “caution” tape.
  • Field boundaries – Do not go into the grass fields on the South boundary, stay inside the tree line on North side (do not cross the yellow rope), you can use the creek on the east side but do not go across it, west boundary is behind the strip mall (do not go into the tall grass).
  • Watch your footing – inside the buildings with floors, bus, shilo inn, bunk house.  May become slippery with paint.
  • Field Entry/Exit – this is the only place to enter or exit the paintball field.  There will be no firing from or into the entry/exit closet.
  • Pole Guide Wires – Do not climb on the cement blocks or go into the pallet bunkers that shelter the cement blocks.
  • Real Steel – Do not carry real knives out on the paintball field.
  • Personal items – please leave your keys, wallet, phone, etc in your vehicle so they do not get lost on the field during games.
  • Camera personnel – camera personnel will be out on the field during game play, do not shoot them or their equipment.  They are here for your benefit.
  • Waivers – all players must fill out a digital waiver before entering the field.  This needs to be done once a year.
  • Field Refs – have the final say
  • Sniper Safety- Anyone using a bolt-action sniper/DMR should carry a sidearm that can be used alternately when engaging targets closer than 100 feet. If you have no sidearm and find yourself too close to the opposing force, you may either a) wait until they move to a safe range or b) relocate to a safe range. Do not fire at targets closer than 100 feet.

Game Play

  • Dead Men Don’t Talk– Players are not allowed to influence the game after they have been eliminated. This includes giving away the position of OpFor, talking about objectives/strategies/tactics, etc.
  • Replica Weapon Hits Do NOT Count – When a player raises their marker, this means they are calling themselves out
  • Special Weapons Are Allowed – Thunder B’s, Cold Smoke, Rocket/Grenade Launchers are allowed but must be authorized and approved by S&F Paintball prior to use.  Launchers are only to be fired at buildings, not at players.
  • Knife Kills/Barrel Tags Are Allowed – If eliminated in this manner, please do not give away the players position.
  • Respect The Field – Pack out everything you pack in and do not leave trash or cigarette butts.
  • Keep Your Cool – If you play airsoft for any length of time, you will get lit up, you will get overshot, and shot after you call yourself out. It is unfortunate that these things happens, but the only thing you can control is your attitude. If these things happen, approach the person or one of the leaders after the game and let them know. Do not yell, scream, or curse at the player, or take retaliatory actions (physical violence, shooting them back, or the like). If you do you will be asked to leave. If the person who did the offending action continues, they will be asked to leave as well.
  • We Are Our Brothers’ Keeper – We have refs but every player is expected to look out for each other as well.  We expect everyone to play with honor, integrity and good sportsmanship. We are here to have fun, compete, and have a good time. We take care of each other on and off the field to ensure that everyone has a safe and enjoyable experience. If you aren’t here for that, please stay home.
AIRSOFT 2024

1/7/24 – 120 player limit, 9am to 3pm
1/20/24 – 120 player limit, 9am to 3pm
2/3/24 – 120 player limit, 9am to 3pm
2/25/24 – 120 player limit, 9am to 3pm
3/9/24 – 120 player limit, 9am to 4pm
3/24/24 – 120 player limit, 9am to 4pm 
4/6/24 – 120 player limit, 9am to 4pm
4/21/24 – 120 player limit, 9am to 4pm
5/11/24 – 120 player limit, 9am to 4pm
5/26/24 – 120 player limit, 9am to 4pm  
6/15/24- 120 player limit, 9am to 4pm
6/30/24 – 120 player limit, 9am to 4pm
7/7/24 – 120 player limit, 9am to 4pm
7/20/24 – Shoot for a cure, cancer benefit, 9am to 4pm, $45
8/3/24 – Star Wars, $35 entry prereg, $40 Day of, 120 player limit, 9am to 4pm
8/18/24 – 120 player limit, 9am to 4pm
9/7/24 – 120 player limit, 9am to 4pm
9/22/24 –  120 player limit, 9am to 4pm
10/5-6/24 – Mini Milsim/night game, 80 player limit, $80 prereg, $90 day of
10/13/24 – 120 player limit, 9am to 4pm
11/10/24 –  120 player limit, 9am to 3pm
11/23/24 – Civil War, $35 entry, $40 day of, 120 player limit, 9am to 4pm 

12/8/24-  open with 120 player limit, 9am to 3pm
12/21/24 – Christmas game, 120 player limit, 9am to 3pm

The Swamp, Paintball, Airsoft, & Gellyball field